Yield Grinder
Yield Grinder is an incremental game where you build up a city and expand into a nation before starting a revolution to make off with a few relics and found a new nation. Build different buildings on the tiles of the city, staff them with units that multiply their output, explore for more fertile lands for your next city, and try to collect all 12 relics!
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.3 out of 5 stars (3 total ratings) |
Author | Blue Ignition |
Genre | Simulation |
Tags | City Builder, Idle, Incremental |
Average session | A few hours |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Comments
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where are gems used and viewed?
also water and iron ; theyre displayed on the tiles but to do what?
suggestion for a savestring to reload a game, especially from another computer/device or after some time.
Gems from exploration give you additional "raw resources" when you found your next city. Water and iron are the raw resources, giving you some materials and food without having to build anything. Gems can also show up as a raw resource, giving you gold.
A save string isn't a bad idea, but I don't intend to continue development on this game. It could be used in a sequel though.
"Upgrade" does nothing.
"Upgrade Max" takes resources equal to one upgrade, but does nothing.
I don't understand
You'll need to bump up your research levels for that building first. Click the Research button at the top and then click on the building you want to be able to upgrade. Of course this takes another resource, Science.